void Start() { gameManager = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameManager>(); player = GameObject.FindGameObjectWithTag("Player").GetComponentInChildren <FirstPersonGunController>(); ScifiGun = player.ScifiGun; rb = GetComponent <Rigidbody>(); rb.velocity = transform.forward.normalized * speed; }
// Start is called before the first frame update void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponentInChildren <FirstPersonGunController>(); weaponBox = GameObject.FindGameObjectWithTag("WeaponBox").GetComponentInChildren <WeaponBoxController>(); discription = GameObject.Find("Discription").GetComponent <Text>(); if (weaponBox.choosedIndex == 0) { M4A1 = player.M4A1; } if (weaponBox.choosedIndex == 1) { LMG = player.LMG; } if (weaponBox.choosedIndex == 2) { ScifiGun = player.ScifiGun; } audioSource = GetComponent <AudioSource>(); }