public NodeInfo(Schematic.Node schematic, bool reachable, bool awake, int assignedJobs, int awakeJobs) { this.Schematic = schematic; this.Reachable = reachable; this.Awake = awake; this.AssignedJobs = assignedJobs; this.AwakeJobs = awakeJobs; }
public AddNode(Schematic.Node node, bool addToSchematic) : base() { this.Node = node; this.AddToSchematic = addToSchematic; }