public static IEnumerator <PauseScript> cancelSplashScreen() { Scheduler.AbortAllCoroutines(); EventManager.MenuDestroyGraphic("SPLASH"); EventManager.MenuShowTitle(); yield return(null); }
public static bool CheckEndOfGame() { if (GameScene.Instance.FinalTurn) { Scheduler.AbortAllCoroutines(); Scheduler.Execute(Scripts.endGame); return(true); } else { return(false); } }