public ActionResult CreateSchedule(ScheduleViewModel model) { var identity = User.Identity.GetUserIdentity(); //Get all mentees assigned to mentor var mentees = _mentee.GetMentees(identity.UserId); //Pass it to a view bag ViewBag.UserId = new SelectList(mentees, "UserId", "User.Name", model.Mentee.UserId); if (ModelState.IsValid) { try { var schedule = new ScheduleModel { Date = model.Date, Time = model.Time, Details = model.Details, Mentee = new MenteeModel { UserId = model.Mentee.UserId, }, }; _schedule.CreateSchedule(schedule, model.Mentee.UserId); return(RedirectToAction("schedules")); } catch (Exception ex) { ModelState.AddModelError("not saved", ex.Message); } } return(View()); }
void Start() { var t = ScheduleManager.CreateSchedule(1, () => { Debug.Log("SSS"); }); t.Start(); // i = 0; // StartCoroutine(Thread1()); // var tempGameObject = new GameObject("zmj"); // UnityEngine.Object.DontDestroyOnLoad(tempGameObject); // var gameobjct = GameObject.Find("zmj"); // gameobjct.SetActive(false); }