public static void ClearData() { ArenaPrepareData = null; InfiniteTowersData = null; DailyLimitData = new UserDailyLimitBean(); CurrentDayData = new CurrentDayBean(); ScenesChangeData = new ScenesChangeBean(); GameTimeHandler.Instance.SetDayStatus(GameTimeHandler.DayEnum.None); }
public static void ClearData() { GameUserId = null; ScenesChangeData = new ScenesChangeBean(); }