コード例 #1
0
 private void CreateSceneSwitchChecker()
 {
     if (sceneChecker == null)
     {
         GameObject gObject = ConfactoryTools.CreateConGameObject("(Confinder)SceneSwitchChecker");
         sceneChecker = gObject.AddComponent <SceneSwitchChecker>();
         sceneChecker.SceneSwitchEvent += OnSceneSwitchedEvent;
     }
 }
コード例 #2
0
 private void DeleteSceneSwitchChecker()
 {
     if (sceneChecker != null)
     {
         sceneChecker.SceneSwitchEvent -= OnSceneSwitchedEvent;
         GameObject.Destroy(sceneChecker.gameObject);
         sceneChecker = null;
     }
 }