/// <summary> /// /// </summary> void Awake() { npcDialogs = SceneResourceReader.GetMidgardResource <NPCS>(SceneResourceReader.MidgardNPC); artifactDialogs = SceneResourceReader.GetMidgardResource <Artifacts>(SceneResourceReader.MidgardArtficats); artifactByName = new Dictionary <string, Artifact>(); npcByName = new Dictionary <string, NPC>(); //Konvertiere ConvertListsToDictionary <Artifact>(artifactDialogs.artifactListe); ConvertListsToDictionary <NPC>(npcDialogs.npcListe); }
public NPCLoaderTest() { midgardNPCS = SceneResourceReader.GetMidgardResource <NPCS> (SceneResourceReader.MidgardNPCTest); }
public DialogParserFertigkeitTest() { midgardNPCSorig = SceneResourceReader.GetMidgardResource <NPCS> (SceneResourceReader.MidgardNPC); midgardNPCS = SceneResourceReader.GetMidgardResource <NPCS> (SceneResourceReader.MidgardNPCTest); midgardNPCS2 = SceneResourceReader.GetMidgardResource <NPCS> (SceneResourceReader.MidgardNPCTest2); }