/// <summary> /// 初始化 /// 创建对象,并附加脚本 /// </summary> void Init() { GameObject go = GameObject.Find("__SceneManager"); if (go == null) { scenenManagerObject = new GameObject("__SceneManager"); GameObject.DontDestroyOnLoad(scenenManagerObject); sceneManagerHelper = (SceneManagerHelper)scenenManagerObject.AddComponent(typeof(SceneManagerHelper)); } else { if (go.GetComponent <SceneManagerHelper>() != null) { GameObject.Destroy(go.GetComponent <SceneManagerHelper>()); } else { go.AddComponent <SceneManagerHelper>(); } sceneManagerHelper = go.GetComponent <SceneManagerHelper>(); } sceneManagerHelper._SceneManager = this; }
private IEnumerator kurangEnergy() { string url = Link.url + "energy"; WWWForm form = new WWWForm(); form.AddField(Link.ID, PlayerPrefs.GetString(Link.ID)); WWW www = new WWW(url, form); yield return(www); if (www.error == null) { var jsonString = JSON.Parse(www.text); Debug.Log(www.text); PlayerPrefs.SetString(Link.FOR_CONVERTING, jsonString["code"]); if (PlayerPrefs.GetString(Link.FOR_CONVERTING) == "0") { SceneManagerHelper.LoadScene(Link.PilihCharacter); } } else { Debug.Log("GAGAL"); } }
private void SetupHashAndData(Texture2D texture) { if (_key == null) { if (Settings.TextureHashGenerationStrategy == TextureHashGenerationStrategy.FromImageData) { var result = TextureHelper.GetData(texture); _originalData = result.Data; _nonReadable = result.NonReadable; _key = HashHelper.Compute(_originalData); } else if (Settings.TextureHashGenerationStrategy == TextureHashGenerationStrategy.FromImageName) { var name = texture.name; // name may be duplicate, WILL be duplicate! if (string.IsNullOrEmpty(name)) { return; } var result = SetupKeyForNameWithFallback(name, texture); if (Settings.EnableTextureToggling || Settings.DetectDuplicateTextureNames) { if (result == null) { result = TextureHelper.GetData(texture); } _originalData = result.Data; _nonReadable = result.NonReadable; } } else if (Settings.TextureHashGenerationStrategy == TextureHashGenerationStrategy.FromImageNameAndScene) { var name = texture.name; // name may be duplicate, WILL be duplicate! if (string.IsNullOrEmpty(name)) { return; } name += "|" + SceneManagerHelper.GetActiveSceneId(); var result = SetupKeyForNameWithFallback(name, texture); if (Settings.EnableTextureToggling || Settings.DetectDuplicateTextureNames) { if (result == null) { result = TextureHelper.GetData(texture); } _originalData = result.Data; _nonReadable = result.NonReadable; } } } }
// Token: 0x0600BB45 RID: 47941 RVA: 0x004425A0 File Offset: 0x004407A0 public virtual void FABMDEHEDNO() { if (this.IDBCIKHLGKL && this.AutoConnect && !PhotonNetwork.connected) { Debug.Log("StartButton"); this.IDBCIKHLGKL = false; PhotonNetwork.ConnectUsingSettings(this.Version + "_TimeX" + SceneManagerHelper.HNACANCGPPP()); } }
public void OnBack() { if (savestates.GetComponent <Button>().interactable == true) { saving.SetActive(true); } else { SceneManagerHelper.LoadScene("Storage"); } }
private void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
private void Awake() { if (!m_Instance) { m_Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
public void RequestPermission() { if (UniAndroidPermission.IsPermitted(AndroidPermission.ACCESS_FINE_LOCATION)) { // text.text = "WRITE_EXTERNAL_STORAGE is already permitted!!"; if (UniAndroidPermission.IsPermitted(AndroidPermission.CAMERA)) { SceneManagerHelper.LoadScene("berburuhantu"); // text.text = "CAMERA is already permitted!!"; return; } UniAndroidPermission.RequestPermission(AndroidPermission.CAMERA, OnAllow2, OnDeny2, OnDenyAndNeverAskAgain2); return; } UniAndroidPermission.RequestPermission(AndroidPermission.ACCESS_FINE_LOCATION, OnAllow, OnDeny, OnDenyAndNeverAskAgain); }
// Update is called once per frame void Update() { if (PlayerPrefs.GetString("PLAY_TUTORIAL") == "FALSE") { if (Input.GetKey(KeyCode.Escape) && escape == false) { escape = true; if (Application.loadedLevelName == "Arena" && escape == true) { SceneManagerHelper.LoadScene("Map"); escape = false; } else if (Application.loadedLevelName == "Searching" && escape == true) { SceneManagerHelper.LoadScene("Arena"); escape = false; } else if (Application.loadedLevelName == "Game" && escape == true && PlayerPrefs.GetString(Link.JENIS) == "SINGLE") { SceneManagerHelper.LoadScene("Map"); escape = false; } else if (Application.loadedLevelName == "Game" && escape == true && PlayerPrefs.GetString(Link.JENIS) == "MULTIPLE") { SceneManagerHelper.LoadScene("Arena"); escape = false; } else { if (GameObject.Find("LoadingScreen") != null) { GameObject.Find("LoadingScreen").GetComponent <SceneLoader> ().LoadingScreeen(); } else { SceneManagerHelper.LoadScene("Home"); escape = false; } } } } }
public IEnumerator AnimasiInformasiServer(string info) { isInfromasiServerPlay = true; informasiServer.SetActive(true); informasiServer.GetComponentInChildren <Text> ().text = info; informasiServer.GetComponent <Animator> ().Play("informasiServer"); yield return(new WaitForSeconds(2)); informasiServer.SetActive(false); isInfromasiServerPlay = false; informasiServer.GetComponentInChildren <Text> ().text = ""; StopCoroutine(AnimasiInformasiServer("")); if (info == "Register Complete") { SceneManagerHelper.LoadScene("Home"); } }
IEnumerator onCoroutine() { while (true) { StartCoroutine(findMatch2()); if (done) { time.text = (int.Parse(time.text) - 1).ToString(); if (int.Parse(time.text) == 0 || int.Parse(time.text) <= 0 || int.Parse(time.text) < 0) { PlayerPrefs.SetInt("GoRestart", 1); SceneManagerHelper.LoadScene("Home"); } } yield return(new WaitForSeconds(1f)); } }
private IEnumerator LoginOut() { string url = Link.url + "logout"; WWWForm form = new WWWForm(); form.AddField(Link.DEVICE_ID, PlayerPrefs.GetString(Link.DEVICE_ID)); form.AddField(Link.EMAIL, PlayerPrefs.GetString(Link.EMAIL)); form.AddField(Link.PASSWORD, PlayerPrefs.GetString(Link.PASSWORD)); WWW www = new WWW(url, form); yield return(www); if (www.error == null) { var jsonString = JSON.Parse(www.text); PlayerPrefs.DeleteAll(); //PlayerPrefs.DeleteKey(Link.STATUS_LOGIN); //PlayerPrefs.DeleteKey("SummonTutor"); SceneManagerHelper.LoadScene(Link.Register); //PlayerPrefs.DeleteKey("tutorhitung"); //PlayerPrefs.DeleteKey(Link.LOGIN_BY); } }
public void OnClick() { PlayerPrefs.SetString(Link.LOKASI, "hospital"); PlayerPrefs.SetString(Link.USER_1, NamaText.text.ToString()); PlayerPrefs.SetString(Link.USER_2, PlayerPrefs.GetString(Link.FULL_NAME)); PlayerPrefs.SetString(Link.POS_1_CHAR_1_FILE, file1); PlayerPrefs.SetString(Link.POS_1_CHAR_2_FILE, file2); PlayerPrefs.SetString(Link.POS_1_CHAR_3_FILE, file3); PlayerPrefs.SetString(Link.POS_1_CHAR_1_ID, defense_id1); PlayerPrefs.SetString(Link.POS_1_CHAR_2_ID, defense_id2); PlayerPrefs.SetString(Link.POS_1_CHAR_3_ID, defense_id3); PlayerPrefs.SetString(Link.POS_1_CHAR_1_GRADE, defense_grade1); PlayerPrefs.SetString(Link.POS_1_CHAR_2_GRADE, defense_grade2); PlayerPrefs.SetString(Link.POS_1_CHAR_3_GRADE, defense_grade3); PlayerPrefs.SetString(Link.POS_1_CHAR_1_LEVEL, defense_level1); PlayerPrefs.SetString(Link.POS_1_CHAR_2_LEVEL, defense_level2); PlayerPrefs.SetString(Link.POS_1_CHAR_3_LEVEL, defense_level3); PlayerPrefs.SetString(Link.POS_1_CHAR_1_ATTACK, defense1_attack); PlayerPrefs.SetString(Link.POS_1_CHAR_2_ATTACK, defense2_attack); PlayerPrefs.SetString(Link.POS_1_CHAR_3_ATTACK, defense3_attack); PlayerPrefs.SetString(Link.POS_1_CHAR_1_DEFENSE, defense1_defense); PlayerPrefs.SetString(Link.POS_1_CHAR_2_DEFENSE, defense2_defense); PlayerPrefs.SetString(Link.POS_1_CHAR_3_DEFENSE, defense3_defense); PlayerPrefs.SetString(Link.POS_1_CHAR_1_HP, defense1_hp); PlayerPrefs.SetString(Link.POS_1_CHAR_2_HP, defense2_hp); PlayerPrefs.SetString(Link.POS_1_CHAR_3_HP, defense3_hp); SceneManagerHelper.LoadScene("PilihCharacterOB"); }
// The coroutine runs on its own at the same time as Update() and takes an integer indicating which scene to load. IEnumerator LoadNewScene() { // This line waits for 3 seconds before executing the next line in the coroutine. // This line is only necessary for this demo. The scenes are so simple that they load too fast to read the "Loading..." text. yield return(new WaitForSeconds(2)); // Start an asynchronous operation to load the scene that was passed to the LoadNewScene coroutine. if (Application.loadedLevelName == "Opening") { if (PlayerPrefs.GetString(Link.STATUS_LOGIN) == "true") { if (PlayerPrefs.GetString(Link.LOGIN_BY) == "EMAIL") { StartCoroutine(loginIEnumerator(PlayerPrefs.GetString(Link.EMAIL), PlayerPrefs.GetString(Link.PASSWORD), "EMAIL")); } else if (PlayerPrefs.GetString(Link.LOGIN_BY) == "FB") { StartCoroutine(loginIEnumerator(PlayerPrefs.GetString(Link.EMAIL), PlayerPrefs.GetString(Link.PASSWORD), "FB")); } else if (PlayerPrefs.GetString(Link.LOGIN_BY) == "Google") { StartCoroutine(loginIEnumerator(PlayerPrefs.GetString(Link.EMAIL), PlayerPrefs.GetString(Link.PASSWORD), "Google")); } yield return(new WaitForSeconds(2)); } else { SceneManagerHelper.LoadMusic(scene); async = Application.LoadLevelAsync(scene); } } else { SceneManagerHelper.LoadMusic(scene); async = Application.LoadLevelAsync(scene); } //yield return async; // While the asynchronous operation to load the new scene is not yet complete, continue waiting until it's done. if (async != null) { async.allowSceneActivation = false; while (async.progress < 0.9f) { // Report progress etc. GambarLoad.gameObject.transform.FindChild("Image").GetComponent <Image> ().fillAmount = async.progress; progress = "Progress: " + async.progress.ToString(); yield return(null); } // Show the UI button to actually start loaded level doneLoading = true; while (!allowLoading) { // Wait for allow button to be pushed. progress = "Progress: " + async.progress.ToString(); GambarLoad.gameObject.transform.FindChild("Image").GetComponent <Image> ().fillAmount = 1; yield return(null); } // Allow the activation of the scene again. async.allowSceneActivation = true; } }
public void OnCancel() { SceneManagerHelper.LoadScene("Arena"); }
public void OnBack() { SceneManagerHelper.LoadScene("Home"); }
public void OnEquipmentClick() { PlayerPrefs.SetString(Link.FOR_CONVERTING, hantuPlayerId); PlayerPrefs.SetString(Link.FOR_CONVERTING_2, file); SceneManagerHelper.LoadScene("Equipment"); }
public void OnHuntingClick() { SceneManagerHelper.LoadScene("berburuhantu"); }
public void EXPDISTRIBUTION() { SceneManagerHelper.LoadScene("EXPDis"); }
void Start() { PlayerPrefs.SetString("SummonStats", "Idling"); //PlayerPrefs.SetString ("PLAY_TUTORIAL", "TRUE"); Debug.Log(PlayerPrefs.GetString("PLAY_TUTORIAL")); tutorHitung = PlayerPrefs.GetInt("tutorhitung"); if (PlayerPrefs.GetInt("Catched") == 0 || !PlayerPrefs.HasKey("Catched")) { Summonsd.SetActive(true); if (PlayerPrefs.GetString("PLAY_TUTORIAL") == "TRUE") { if (PlayerPrefs.HasKey("tutorhitung")) { tutorHitung = PlayerPrefs.GetInt("tutorhitung"); if (tutorHitung > 3) { tutorHitung = 3; PlayerPrefs.SetString("SummonTutor", "UDAH"); SceneManagerHelper.StopTutorial(); //next.SetActive(true); firstTimerSummonScript.position = 3; } } SceneManagerHelper.LoadTutorial("Summon"); //firstTimerSummonScript.gameObject.SetActive (true); } else { firstTimerSummonScript.gameObject.SetActive(false); } StartCoroutine(updateData()); OnClickCommon(); Gold.text = PlayerPrefs.GetString(Link.GOLD); Crystal.text = PlayerPrefs.GetString("Crystal"); Common.text = PlayerPrefs.GetString(Link.COMMONGem); Rare.text = PlayerPrefs.GetString(Link.RAREGem); Legendary.text = PlayerPrefs.GetString(Link.LEGENDARYGem); //SoulStone.text = PlayerPrefs.GetString (Link.SOUL_STONE); icon.sprite = CommonIcon; jenis = "COMMON"; header.text = "SUMMON " + jenis; Debug.Log(PlayerPrefs.GetString(Link.GOLD) + "/" + PlayerPrefs.GetString(Link.COMMONGem)); if (int.Parse(PlayerPrefs.GetString(Link.GOLD)) >= 20 && int.Parse(PlayerPrefs.GetString(Link.COMMONGem)) >= 1) { statusAktif.SetActive(false); } else { statusAktif.SetActive(true); } } else { OKCatch.onClick.AddListener(Unload); if (PlayerPrefs.GetInt("Rarity") == 0) { jenis = "COMMON"; } else if (PlayerPrefs.GetInt("Rarity") == 1) { jenis = "RARE"; } else { jenis = "LEGENDARY"; } OnClickSummoned(); } }
IEnumerator tunggustage(string stage, float time) { yield return(new WaitForSeconds(time)); SceneManagerHelper.LoadScene(stage); }
// Token: 0x0600BB48 RID: 47944 RVA: 0x00442628 File Offset: 0x00440828 public virtual void OEENOOGEEHD() { if (this.IDBCIKHLGKL && this.AutoConnect && !PhotonNetwork.connected) { Debug.Log("Curve texture"); this.IDBCIKHLGKL = true; PhotonNetwork.ConnectUsingSettings(this.Version + "CameraFilterPack/TV_Old" + SceneManagerHelper.NFKGOFFDNEH()); } }
public void OnBack2() { SceneManagerHelper.LoadScene("Storage"); }
private IEnumerator findMatch2() { string url = Link.url + "cek_match"; WWWForm form = new WWWForm(); form.AddField("id_device", android_id); form.AddField("room_name", PlayerPrefs.GetString("RoomName")); WWW www = new WWW(url, form); yield return(www); if (www.error == null) { done = true; var jsonString = JSON.Parse(www.text); PlayerPrefs.SetInt("value", int.Parse(jsonString ["code"][0]["value"])); if (PlayerPrefs.GetInt("value") == 2) { Debug.Log("SDH 2"); PlayerPrefs.SetString("id_device_make", jsonString ["code"][0]["id_device_make"]); PlayerPrefs.SetString("TheStatus", jsonString ["code"][0]["status"]); if (PlayerPrefs.GetString("id_device_make") == android_id) { PlayerPrefs.SetInt("pos", 1); if (PlayerPrefs.GetString("TheStatus") == "1") { if (stoped == false) { stoped = true; StartCoroutine(GotoUpdate()); } } else { PlayerPrefs.SetString("id_device", android_id); StartCoroutine(kurangEnergy()); // Application.LoadLevel ("Pilih Character"); } } else { PlayerPrefs.SetInt("pos", 0); if (PlayerPrefs.GetString("TheStatus") == "1") { } else { PlayerPrefs.SetString("id_device", android_id); SceneManagerHelper.LoadScene("Pilih Character"); } } } else { Debug.Log("belum 2"); } } else { Debug.Log("fail"); } }
private IEnumerator DQItemList() { string url = Link.url + "DQuest"; WWWForm form = new WWWForm(); form.AddField("MY_ID", PlayerPrefs.GetString(Link.ID)); //form.AddField ("SHOP_JENIS", "SPECIAL"); WWW www = new WWW(url, form); yield return(www); if (www.error == null) { Debug.Log(www.text); var jsonString = JSON.Parse(www.text); //PlayerPrefs.SetString (Link.FOR_CONVERTING, jsonString["ID_SHOP_SPECIAL"]); if (int.Parse(jsonString["code"]) == 1) { for (int x = 0; x < int.Parse(jsonString["count"]); x++) { int lol = 0; var number = int.TryParse(jsonString["data"][x]["Quest_Done"], out lol); if (number) { if (lol == 1) { string String = jsonString["data"][x]["Type"]; if (String == "Summon") { PlayerPrefs.SetString("SummonMissionStats", "FALSE"); } if (String == "SingleMode") { PlayerPrefs.SetString("SoloMissionStats", "FALSE"); } if (String == "Catch") { PlayerPrefs.SetString("CatchMissionStats", "FALSE"); } } else { string String = jsonString["data"][x]["Type"]; if (String == "Summon") { PlayerPrefs.SetString("SummonMissionStats", "TRUE"); PlayerPrefs.SetString("SummonMissionQD", jsonString["data"][x]["ID"]); } if (String == "SingleMode") { PlayerPrefs.SetString("SoloMissionStats", "TRUE"); PlayerPrefs.SetString("SoloMissionQD", jsonString["data"][x]["ID"]); } if (String == "Catch") { PlayerPrefs.SetString("CatchMissionStats", "TRUE"); PlayerPrefs.SetString("CatchMissionQD", jsonString["data"][x]["ID"]); } } // Debug.Log(PlayerPrefs.GetString("SoloMissionQD")); } else { } } } else { Debug.Log("NoMission"); } yield return(new WaitForSeconds(1f)); Application.LoadLevel(Link.Home); SceneManagerHelper.LoadMusic("Home"); } else { Debug.Log(www.text); Debug.Log("NoMission"); } }
private void Start() { _instance = this; DontDestroyOnLoad(gameObject); }
void Awake() { instance = this; }
public void OnBack() { SceneManagerHelper.LoadScene(Link.Home); }
private IEnumerator loginIEnumerator(string email, string pass, string login_by) { string url = Link.url + "login"; WWWForm form = new WWWForm(); form.AddField(Link.DEVICE_ID, device_id); form.AddField(Link.EMAIL, email); form.AddField(Link.PASSWORD, pass); form.AddField("Version", version); WWW www = new WWW(url, form); yield return(www); if (www.error == null) { var jsonString = JSON.Parse(www.text); Debug.Log(jsonString); PlayerPrefs.SetInt("informasiServer", int.Parse(jsonString["code"])); switch (PlayerPrefs.GetInt("informasiServer")) { case 1: async = Application.LoadLevelAsync("Home"); SceneManagerHelper.LoadMusic("Home"); if (int.Parse(jsonString["data"]["tfinish"]) == 0) { PlayerPrefs.SetString("PLAY_TUTORIAL", "TRUE"); } else { //PlayerPrefs.DeleteKey ("Tutorialman"); PlayerPrefs.SetString("PLAY_TUTORIAL", "FALSE"); } PlayerPrefs.SetString(Link.ID, jsonString["data"]["id"]); PlayerPrefs.SetString(Link.LOGIN_BY, login_by); PlayerPrefs.SetString(Link.STATUS_LOGIN, "true"); PlayerPrefs.SetString(Link.EMAIL, jsonString["data"]["email"]); PlayerPrefs.SetString(Link.USER_NAME, jsonString["data"]["user_name"]); PlayerPrefs.SetString(Link.FULL_NAME, jsonString["data"]["full_name"]); PlayerPrefs.SetString(Link.AP, jsonString["data"]["ap"]); PlayerPrefs.SetString(Link.AR, jsonString["data"]["ar"]); PlayerPrefs.SetString(Link.PASSWORD, pass); PlayerPrefs.SetString(Link.DEVICE_ID, device_id); PlayerPrefs.SetString(Link.Stage, jsonString["data"]["Stage"]); PlayerPrefs.SetString(Link.IBURU, jsonString["data"]["iklan_buru"]); PlayerPrefs.SetString(Link.IGOLD, jsonString["data"]["iklan_gold"]); PlayerPrefs.SetString(Link.IENERGY, jsonString["data"]["iklan_energy"]); // PlayerPrefs.SetString("BonusEnergy", jsonString["data"]["BonusEnergy"]); // var energy = int.Parse(jsonString["data"]["energy"]) + int.Parse(jsonString["data"]["BonusEnergy"]); PlayerPrefs.SetString("EnergyCombo", energy.ToString()); PlayerPrefs.SetString("curexp", jsonString["data"]["xpp"]); PlayerPrefs.SetString("tarexp", jsonString["data"]["targetexplevel"]); PlayerPrefs.SetString(Link.ENERGY, jsonString["data"]["energy"]); PlayerPrefs.SetString("MaxE", jsonString["data"]["MaxEnergy"]); PlayerPrefs.SetString("PlayerLevel", jsonString["data"]["PlayerLevel"]); PlayerPrefs.SetString(Link.GOLD, jsonString["data"]["coin"]); PlayerPrefs.SetString(Link.SOUL_STONE, jsonString["data"]["soulstone"]); PlayerPrefs.SetString(Link.COMMON, jsonString["data"]["common"]); PlayerPrefs.SetString(Link.RARE, jsonString["data"]["rare"]); PlayerPrefs.SetString(Link.LEGENDARY, jsonString["data"]["legendary"]); if (login_by != "FB") { int hasil; var hasilnya = int.TryParse(jsonString["data"]["image"], out hasil); if (hasilnya) { PlayerPrefs.DeleteKey("Base64PictureProfile"); } else { StartCoroutine(showAvatar()); } } StartCoroutine(DQItemList()); // StartCoroutine(AchievementList()); break; case 2: // StartCoroutine(AnimasiInformasiServer("Wrong Password")); break; case 3: // StartCoroutine(AnimasiInformasiServer("Email Not Registered Yet. Please Register")); break; case 4: // StartCoroutine(AnimasiInformasiServer("This User Already Login On Another Device")); break; case 5: // StartCoroutine(AnimasiInformasiServer("Invalid Email Format")); break; case 6: // StartCoroutine(AnimasiInformasiServer("Check Your Email for Verification")); break; case 71: async = Application.LoadLevelAsync(scene); // StartCoroutine (AnimasiInformasiServer("Please Update to the newest version")); // PlayerPrefs.DeleteKey(Link.LOGIN_BY); // PlayerPrefs.DeleteKey(Link.STATUS_LOGIN); //Application.OpenURL(jsonString ["Url"]); break; default: async = Application.LoadLevelAsync(scene); // StartCoroutine(AnimasiInformasiServer("Something Wrong. Try Again Later")); break; } } else { // StartCoroutine(AnimasiInformasiServer("Something Wrong. Try Again Later")); } }
public void OnPracticeClick() { SceneManagerHelper.LoadScene(Link.Practice); }