コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Space))
     {
         SceneLoadManager.ChangeSceneTo(SceneName.Lobby);
     }
 }
コード例 #2
0
    private void View_OnSelectButtonClicked(object sender, EventArgs e)
    {
        DataManager.Inst.passDataModel.selectedRawCharacterIndex = model.curSeenCharacterIndex;

        SceneLoadManager.ChangeSceneTo(SceneName.Play);
    }