public bool TriggerGroupSpinStart(UUID groupID) { handlerSceneGroupSpinStarted = OnSceneGroupSpinStart; if (handlerSceneGroupSpinStarted != null) { return(handlerSceneGroupSpinStarted(groupID)); } return(true); }
public bool TriggerGroupSpinStart(UUID groupID) { handlerSceneGroupSpinStarted = OnSceneGroupSpinStart; if (handlerSceneGroupSpinStarted != null) { return handlerSceneGroupSpinStarted(groupID); } return true; }