コード例 #1
0
 /// <summary>
 /// Event fire when ShopScene is fully loaded
 /// </summary>
 /// <param name="arg0"></param>
 /// <param name="arg1"></param>
 private void ShopScene_sceneLoaded(Scene arg0, LoadSceneMode arg1)
 {
     SceneManager.sceneLoaded -= ShopScene_sceneLoaded;
     _shopSceneManager         = GameObject.Find("GameManager").GetComponent <SceneEventManager>();
     _shopSceneManager.LaunchStartOfDay();
 }