public object?GetNthMask(int index) { SceneActor_FieldIndex enu = (SceneActor_FieldIndex)index; switch (enu) { case SceneActor_FieldIndex.ID: return(ID); case SceneActor_FieldIndex.Flags: return(Flags); case SceneActor_FieldIndex.BehaviorFlags: return(BehaviorFlags); default: throw new ArgumentException($"Index is out of range: {index}"); } }
public void SetNthMask(int index, object obj) { SceneActor_FieldIndex enu = (SceneActor_FieldIndex)index; switch (enu) { case SceneActor_FieldIndex.ID: this.ID = (Exception?)obj; break; case SceneActor_FieldIndex.Flags: this.Flags = (Exception?)obj; break; case SceneActor_FieldIndex.BehaviorFlags: this.BehaviorFlags = (Exception?)obj; break; default: throw new ArgumentException($"Index is out of range: {index}"); } }