コード例 #1
0
        public void Scenarios_property_should_return_scenarios_passed_to_constructor()
        {
            var scenarios = new[] { "a", "b", "c" };

            var tester = new ScenarioTester <string>(scenarios);

            Assert.AreEqual(scenarios.Length, tester.Scenarios.Count());
            for (int i = 0; i < scenarios.Length; i++)
            {
                Assert.AreSame(scenarios[i], tester.Scenarios.ElementAt(i));
            }
        }
コード例 #2
0
        /// <summary>
        /// Call "ResetCalls" for each specified <see cref="Mock"/> before testing each scenario.
        /// </summary>
        /// <typeparam name="TScenario">The scenario type.</typeparam>
        /// <param name="tester">The <see cref="ScenarioTester{TScenario}"/>.</param>
        /// <param name="mocksToReset">The <see cref="Mock"/>(s) to reset.</param>
        /// <returns>The <see cref="ScenarioTester{TScenario}"/>.</returns>
        public static ScenarioTester <TScenario> WithMoqResetsFor <TScenario>(
            this ScenarioTester <TScenario> tester, params Mock[] mocksToReset)
        {
            tester.BeforeEachTest(scenario =>
            {
                foreach (Mock mock in mocksToReset)
                {
                    mock.ResetCalls();
                }
            });

            return(tester);
        }
コード例 #3
0
        public override bool Update(System.Random RND)
        {
            Status = stage.ToString().Replace("_", " ");
            switch (stage)
            {
            case Stage.LOAD:
                level_loaded = false;
                ScenarioTester.LoadGame("REN ToOrbit");
                stage = Stage.WAIT_FOR_LEVEL;
                delay.Reset();
                break;

            case Stage.WAIT_FOR_LEVEL:
                if (level_loaded &&
                    FlightGlobals.ready &&
                    FlightGlobals.ActiveVessel != null &&
                    !FlightGlobals.ActiveVessel.packed)
                {
                    if (!delay.TimePassed)
                    {
                        break;
                    }
                    if (GetREN())
                    {
                        stage = Stage.CREATE_TARGET;
                    }
                    else
                    {
                        Utils.Message("No Rendezvous Autopilot installed on the active vessel");
                        return(false);
                    }
                }
                break;

            case Stage.CREATE_TARGET:
                if (target == null)
                {
                    if (!CreateAsteriod(RND))
                    {
                        return(false);
                    }
                    CheatOptions.InfinitePropellant  = false;
                    CheatOptions.InfiniteElectricity = true;
                    VSL.Engines.ActivateEnginesAndRun(() => CFG.AP2.XOn(Autopilot2.Rendezvous));
                    break;
                }
                if (CFG.AP2[Autopilot2.Rendezvous])
                {
                    MapView.EnterMapView();
                    VSL.vessel.ActionGroups.SetGroup(KSPActionGroup.RCS, true);
                    REN.mode = RendezvousAutopilot.Mode.TimeToTarget;
                    stage    = Stage.RENDEZVOUS;
                }
                break;

            case Stage.RENDEZVOUS:
                CFG.WarpToNode = true;
                if (CFG.AP2[Autopilot2.Rendezvous])
                {
                    if (VSL.Engines.NoActiveEngines && !VSL.Engines.HaveNextStageEngines)
                    {
                        Utils.Message("Out of fuel");
                        CFG.AP2.XOff();
                        stage = Stage.FINISH;
                        delay.Reset();
                        break;
                    }
                    if (!TrajectoryCalculator.setp_by_step_computation)
                    {
                        if (VSL.LandedOrSplashed && VSL.Info.Countdown > 5 ||
                            REN.stage >= RendezvousAutopilot.Stage.ComputeRendezvou &&
                            REN.stage < RendezvousAutopilot.Stage.MatchOrbits)
                        {
                            if (!MapView.MapIsEnabled)
                            {
                                MapView.EnterMapView();
                            }
                        }
                        else if (MapView.MapIsEnabled)
                        {
                            MapView.ExitMapView();
                        }
                    }
                    if (target.vesselRef != null && target.vesselRef.loaded)
                    {
                        FlightCameraOverride.Target(FlightCameraOverride.Mode.LookFromTo, VSL.vessel.transform, target.vesselRef.transform, 10);
                    }
                    break;
                }
                CFG.AP2.XOff();
                stage = Stage.FINISH;
                delay.Reset();
                break;

            case Stage.FINISH:
                if (!delay.TimePassed)
                {
                    break;
                }
                Log("Done.");
                CleanupTarget();
                stage = Stage.LOAD;
                break;
            }
            return(true);
        }
コード例 #4
0
        public override bool Update(System.Random RND)
        {
            Status = stage.ToString().Replace("_", " ");
            switch (stage)
            {
            case Stage.LOAD:
                level_loaded = false;
                ScenarioTester.LoadGame(Save);
                stage = Stage.WAIT_FOR_LEVEL;
                delay.Reset();
                break;

            case Stage.WAIT_FOR_LEVEL:
                if (level_loaded &&
                    FlightGlobals.ready &&
                    FlightGlobals.ActiveVessel != null &&
                    !FlightGlobals.ActiveVessel.packed)
                {
                    if (!delay.TimePassed)
                    {
                        break;
                    }
                    if (!GetTCA())
                    {
                        Utils.Message("TCA is not installed/enabled on the ship");
                        return(false);
                    }
                    if (!GetModule())
                    {
                        Utils.Message("{0} module is not installed on the ship", program);
                        return(false);
                    }
                    VSL.SetTarget(null);
                    Debug.ClearDeveloperConsole();
                    stage = Stage.CREATE_TARGET;
                }
                break;

            case Stage.CREATE_TARGET:
                if (CFG.Target == null)
                {
                    CreateTarget(RND);
                    CheatOptions.InfinitePropellant  = false;
                    CheatOptions.InfiniteElectricity = true;
                    Log("Target: {}", CFG.Target);
                    MOD.UseBrakes = true;
                    MOD.UseChutes = true;
                    VSL.Geometry
                    .MeasureAreaWithBrakesAndRun(() =>
                                                 VSL.Engines
                                                 .ActivateEnginesAndRun(() =>
                                                                        CFG.AP2.XOn(program)));
                    break;
                }
                if (CFG.AP2[program])
                {
                    MapView.EnterMapView();
                    VSL.vessel.ActionGroups.SetGroup(KSPActionGroup.RCS, true);
                    delay.Reset();
                    stage = Stage.LAND;
                }
                break;

            case Stage.LAND:
                CFG.WarpToNode = true;
                if (VSL == null || VSL.vessel == null ||
                    VSL.vessel.state == Vessel.State.DEAD)
                {
                    LogFlightLog("Vessel was destroyed:");
                    stage = Stage.FINISH;
                    delay.Reset();
                    break;
                }
                if (CFG.AP2[program])
                {
                    OnLand();
                    break;
                }
                FlightCameraOverride.AnchorForSeconds(FlightCameraOverride.Mode.OrbitAround, VSL.vessel.transform, delay.Period + 1, true);
                CFG.AP2.XOff();
                stage = Stage.FINISH;
                delay.Reset();
                break;

            case Stage.FINISH:
                if (!delay.TimePassed)
                {
                    break;
                }
                Log("Done.");
                Cleanup();
                Setup();
                break;
            }
            return(true);
        }
コード例 #5
0
        public override bool Update(System.Random RND)
        {
            Status = stage.ToString().Replace("_", " ");
            switch (stage)
            {
            case Stage.LOAD:
                level_loaded = false;
                ScenarioTester.LoadGame(Save);
                stage = Stage.WAIT_FOR_LEVEL;
                delay.Reset();
                break;

            case Stage.WAIT_FOR_LEVEL:
                if (level_loaded &&
                    FlightGlobals.ready &&
                    FlightGlobals.ActiveVessel != null &&
                    !FlightGlobals.ActiveVessel.packed)
                {
                    if (!delay.TimePassed)
                    {
                        break;
                    }
                    if (!GetTCA())
                    {
                        Utils.Message("TCA is not installed/enabled on the ship");
                        return(false);
                    }
                    if (!GetModule())
                    {
                        Utils.Message("{0} module is not installed on the ship", typeof(ToOrbitAutopilot).Name);
                        return(false);
                    }
                    VSL.SetTarget(null);
                    Debug.ClearDeveloperConsole();
                    orbit_set_up = false;
                    stage        = Stage.SETUP;
                }
                break;

            case Stage.SETUP:
                if (!orbit_set_up)
                {
                    ResetFlightCamera();
                    TCAGui.ShowInstance(true);
                    TCAGui.Instance.ActiveTab       = TCAGui.Instance.ORB;
                    ORB.TargetOrbit.RetrogradeOrbit = RND.NextDouble() > 0.5? true : false;
                    ORB.TargetOrbit.DescendingNode  = RND.NextDouble() > 0.5? true : false;
                    ORB.TargetOrbit.UpdateValues();
                    ORB.TargetOrbit.Inclination.Value = (float)RND.NextDouble() * 90;
                    ORB.TargetOrbit.Inclination.ClampValue();
                    inclination               = ORB.TargetOrbit.Inclination;
                    abs_inclination           = (float)ORB.TargetOrbit.TargetInclination;
                    ORB.TargetOrbit.ApA.Value = (float)(ORB.MinR + 1000 + RND.NextDouble() * 500000 - VSL.Body.Radius) / 1000;
                    ORB.TargetOrbit.ApA.ClampValue();
                    ApA             = ORB.TargetOrbit.ApA * 1000;
                    ORB.ShowOptions = true;
                    VSL.vessel.ActionGroups.SetGroup(KSPActionGroup.RCS, true);
                    VSL.vessel.ActionGroups.SetGroup(KSPActionGroup.Light, true);
                    CFG.AP2.XOn(Autopilot2.ToOrbit);
                    orbit_set_up = true;
                    Log("TargetOrbit: {}", ORB.TargetOrbit);
                    Log("TargetInclination: {}", ORB.TargetOrbit.TargetInclination);
                    break;
                }
                if (CFG.AP2[Autopilot2.ToOrbit])
                {
                    delay.Reset();
                    stage = Stage.TO_ORBIT;
                }
                break;

            case Stage.TO_ORBIT:
                CFG.WarpToNode = true;
                if (VSL == null || VSL.vessel == null ||
                    VSL.vessel.state == Vessel.State.DEAD)
                {
                    LogFlightLog("Vessel was destroyed:");
                    stage = Stage.FINISH;
                    delay.Reset();
                    break;
                }
                if (CFG.AP2[Autopilot2.ToOrbit])
                {
                    if (ORB.stage >= ToOrbitAutopilot.Stage.ChangeApA)
                    {
                        if (!MapView.MapIsEnabled)
                        {
                            MapView.EnterMapView();
                        }
                        RotateMapView();
                    }
                    else
                    {
                        FlightCameraOverride.AnchorForSeconds(FlightCameraOverride.Mode.OrbitAround, VSL.vessel.transform, 1);
                    }
                    break;
                }
                Log("Achived Orbit: {}", VSL.vessel.orbit);
                var dApA = VSL.vessel.orbit.ApA - ApA;
                Log("ApA Error: {} m {} %", dApA, dApA / ApA * 100);
                var dInc = VSL.vessel.orbit.inclination - abs_inclination;
                Log("Inclination Error: {} deg {} %", dInc, dInc / inclination * 100);
                CFG.AP2.XOff();
                stage = Stage.FINISH;
                delay.Reset();
                break;

            case Stage.FINISH:
                if (!delay.TimePassed)
                {
                    break;
                }
                Log("Done.");
                Cleanup();
                Setup();
                break;
            }
            return(true);
        }
コード例 #6
0
        public override bool Update(System.Random RND)
        {
            Status = string.Format("{0}: {1}", save, stage.ToString().Replace("_", " "));
            LogStageChange();
            switch (stage)
            {
            case Stage.LOAD:
                level_loaded = false;
                save         = saves[save_i];
                if (!ScenarioTester.LoadGame(save))
                {
                    Utils.Message("Unable to load savegame: {0}", save);
                    return(false);
                }
                save_i = (save_i + 1) % saves.Length;
                stage  = Stage.WAIT_FOR_LEVEL;
                delay.Reset();
                break;

            case Stage.WAIT_FOR_LEVEL:
                if (level_loaded &&
                    FlightGlobals.ready &&
                    FlightGlobals.ActiveVessel != null &&
                    !FlightGlobals.ActiveVessel.packed)
                {
                    if (!delay.TimePassed)
                    {
                        break;
                    }
                    if (GetREN())
                    {
                        stage = Stage.CREATE_TARGET;
                    }
                    else
                    {
                        Utils.Message("No Rendezvous Autopilot installed on the active vessel");
                        return(false);
                    }
                    TCAGui.ShowInstance(true);
                    TCAGui.Instance.ActiveTab = TCAGui.Instance.ORB;
                    ResetFlightCamera();
                }
                break;

            case Stage.CREATE_TARGET:
                if (target == null)
                {
                    if (!CreateAsteriod(RND))
                    {
                        return(false);
                    }
                    CheatOptions.InfinitePropellant  = false;
                    CheatOptions.InfiniteElectricity = true;
                    CFG.AP2.XOn(Autopilot2.Rendezvous);
                    break;
                }
                if (CFG.AP2[Autopilot2.Rendezvous])
                {
                    MapView.EnterMapView();
                    VSL.vessel.ActionGroups.SetGroup(KSPActionGroup.RCS, true);
                    REN.mode = RendezvousAutopilot.Mode.TimeToTarget;
                    stage    = Stage.RENDEZVOUS;
                }
                break;

            case Stage.RENDEZVOUS:
                CFG.WarpToNode = true;
                if (CFG.AP2[Autopilot2.Rendezvous])
                {
                    if (VSL.Engines.NoActiveEngines && !VSL.Engines.HaveNextStageEngines)
                    {
                        Utils.Message("Out of fuel");
                        CFG.AP2.XOff();
                        stage = Stage.FINISH;
                        delay.Reset();
                        break;
                    }
                    if (target.vesselRef != null && target.vesselRef.loaded)
                    {
                        FlightCameraOverride.Target(FlightCameraOverride.Mode.LookFromTo, VSL.vessel.transform, target.vesselRef.transform, 10);
                    }
                    else if (VSL.LandedOrSplashed && VSL.Info.Countdown > 5 ||
                             REN.stage == RendezvousAutopilot.Stage.ToOrbit &&
                             REN.VesselOrbit.ApR > REN.VesselOrbit.MinPeR() ||
                             REN.stage >= RendezvousAutopilot.Stage.ComputeRendezvou &&
                             REN.stage < RendezvousAutopilot.Stage.MatchOrbits)
                    {
                        if (!TrajectoryCalculator.setp_by_step_computation)
                        {
                            if (!MapView.MapIsEnabled)
                            {
                                MapView.EnterMapView();
                            }
                            RotateMapView();
                        }
                    }
                    else
                    {
                        if (MapView.MapIsEnabled)
                        {
                            MapView.ExitMapView();
                            ResetFlightCamera();
                        }
                        FlightCameraOverride.AnchorForSeconds(FlightCameraOverride.Mode.OrbitAround, VSL.vessel.transform, 1);
                    }
                    break;
                }
                CFG.AP2.XOff();
                stage = Stage.FINISH;
                delay.Reset();
                break;

            case Stage.FINISH:
                if (!delay.TimePassed)
                {
                    break;
                }
                Log("Done.");
                CleanupTarget();
                stage = Stage.LOAD;
                break;
            }
            return(true);
        }