public Game1(GameService service, Generator generator, ScenaManager manager) { Service = service; Generator = generator; Manager = manager; graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; }
static void Main() { InstanceContext instanceContext = new InstanceContext(new GameServiceClientCallback()); IGameService server = new Server.GameService(instanceContext); _factory = new ChannelFactory <IGameService>(Binding, new EndpointAddress(Address)); _channel = _factory.CreateChannel(); var manager = new ScenaManager(); var service = new TestGameV2.GameService(_channel); var generator = new Generator(service); using (var game = new Game1(service, generator, manager)) game.Run(); }
public void LoadContent(ScenaManager manager, string scenaName) { }