public void DisposeResources_Should_NotDispose_When_DisposeIsFalse() { // Arrange var o = new ScarceResource(); // Act o.Open(); o.DisposeUnitTest(false); // Assert Assert.False(o.DisposeCalled); }
public void DisposeResources_Should_BeCalledDuringDispose() { // Arrange var o = new ScarceResource(); // Act using (o) { o.Open(); } // Assert Assert.True(o.DisposeCalled); }