// Use this for initialization void Start() { playerScore = GetComponentInParent <PlayerScore>(); playerInfo = GetComponentInParent <PlayerInfo>(); gameController = FindObjectOfType <SawGoodGame>(); scoreboard = FindObjectOfType <Scoreboard>(); topY = transform.position.y; }
// Use this for initialization void Start() { playerScore = GetComponent <PlayerScore>(); gameController = FindObjectOfType <SawGoodGame>(); }