コード例 #1
0
 // Use this for initialization
 void Start()
 {
     sawblade           = FindObjectOfType <SawBlade>();
     playerdeathHandler = FindObjectOfType <PlayerDeathHandler>();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     sawBlade     = FindObjectOfType <SawBlade>();
     heldCutForce = 0.8f;
 }