public static void DeleteFile(Saving.SaveKey fileName) { if (Ref.FileExists(fileName)) { PlayerPrefs.DeleteKey(fileName.ToString()); } }
public static string LoadJsonString(Saving.SaveKey fileName) { return(PlayerPrefs.GetString(fileName.ToString(), string.Empty)); }
public static bool FileExists(Saving.SaveKey fileName) { return(PlayerPrefs.HasKey(fileName.ToString())); }
public static void SaveJsonString(string jsonString, Saving.SaveKey fileName) { PlayerPrefs.SetString(fileName.ToString(), jsonString); PlayerPrefs.Save(); }