コード例 #1
0
ファイル: TourExporter.cs プロジェクト: vadosichek/tour-book
    //conver post data to json
    public string Export()
    {
        List <SavedPanorama> saved_panoramas_list = new List <SavedPanorama>();

        foreach (Panorama panorama in tour.panoramas)
        {
            saved_panoramas_list.Add(
                new SavedPanorama(panorama.id, panorama.link, panorama.transform.position, panorama.transform.rotation)
                );
        }

        List <SavedPhoto>      saved_photos_list      = new List <SavedPhoto>();
        List <SavedTransition> saved_transitions_list = new List <SavedTransition>();

        foreach (Interaction interaction in tour.interactions)
        {
            if (interaction is Photo)
            {
                saved_photos_list.Add(
                    new SavedPhoto(interaction.id, interaction.panorama_id, ((Photo)interaction).link, interaction.transform.position, interaction.transform.rotation)
                    );
            }
            else if (interaction is Transition)
            {
                saved_transitions_list.Add(
                    new SavedTransition(interaction.id, interaction.panorama_id, ((Transition)interaction).target_id, interaction.transform.position, interaction.transform.rotation)
                    );
            }
        }

        SavedPanoramas   saved_panoramas   = new SavedPanoramas(saved_panoramas_list);
        SavedPhotos      saved_photos      = new SavedPhotos(saved_photos_list);
        SavedTransitions saved_transitions = new SavedTransitions(saved_transitions_list);

        SavedTour savedTour = new SavedTour(tour.id, saved_panoramas, saved_photos, saved_transitions);

        return(JsonUtility.ToJson(savedTour));
    }
コード例 #2
0
ファイル: TourExporter.cs プロジェクト: vadosichek/tour-book
    //recreate tour from json
    public void Import()
    {
        SavedTour savedTour = JsonUtility.FromJson <SavedTour>(result);

        foreach (SavedPanorama saved_panorama in savedTour.saved_panoramas.list)
        {
            GameObject new_panorama          = Instantiate(panorama_prefab, saved_panorama.position, saved_panorama.rotation) as GameObject;
            Panorama   new_panorama_panorama = new_panorama.GetComponent <Panorama>();
            new_panorama_panorama.id   = saved_panorama.id;
            new_panorama_panorama.link = saved_panorama.link;
            tour.panoramas.Add(new_panorama_panorama);
            new_panorama_panorama.Download();
        }
        foreach (SavedPhoto saved_photo in savedTour.saved_photos.list)
        {
            GameObject new_photo       = Instantiate(photo_prefab, saved_photo.position, saved_photo.rotation) as GameObject;
            Photo      new_photo_photo = new_photo.GetComponent <Photo>();
            new_photo_photo.id          = saved_photo.id;
            new_photo_photo.panorama_id = saved_photo.panorama_id;
            new_photo_photo.link        = saved_photo.link;
            tour.interactions.Add(new_photo_photo);
            new_photo_photo.Download();
        }
        foreach (SavedTransition saved_transition in savedTour.saved_transitions.list)
        {
            GameObject new_transition            = Instantiate(transition_prefab, saved_transition.position, saved_transition.rotation) as GameObject;
            Transition new_transition_transition = new_transition.GetComponent <Transition>();
            new_transition_transition.id          = saved_transition.id;
            new_transition_transition.panorama_id = saved_transition.panorama_id;
            new_transition_transition.target_id   = saved_transition.target_id;
            new_transition_transition.tour        = tour;
            tour.interactions.Add(new_transition_transition);
        }

        tour.Move(0);
    }