public static ErrorCode SaveGameList(byte[] data, SavedGameSlotParams slotParams, ControlFlags controlFlags) { return(PrxSavedGameListSave(data, data.Length, ref slotParams, controlFlags)); }
private static extern ErrorCode PrxSavedGameListSave(byte[] data, int dataSize, ref SavedGameSlotParams slotParams, ControlFlags controlFlags);
public static ErrorCode AutoSaveGame(byte[] data, int slotNumber, SavedGameSlotParams slotParams, ControlFlags controlFlags) { return(PrxSavedGameAutoSave(data, data.Length, slotNumber, ref slotParams, controlFlags)); }
private static extern ErrorCode PrxSavedGameAutoSave(byte[] data, int dataSize, int slotNumber, ref SavedGameSlotParams slotParams, ControlFlags controlFlags);