private void HandleFSWEvent(FileSystemEventArgs e) { Logger.Log("FSW Event: " + e.FullPath); if (Path.GetFileName(e.FullPath) == "SAVEGAME.NET") { SavedGameManager.RenameSavedGame(); } }
private void FSWEvent(FileSystemEventArgs e) { Logger.Log("FSW Event: " + e.FullPath); if (Path.GetFileName(e.FullPath) == "SAVEGAME.NET") { if (!gameSaved) { bool success = SavedGameManager.InitSavedGames(); if (!success) { return; } } gameSaved = true; SavedGameManager.RenameSavedGame(); } }