public override void OnStart() { wizardKing = GetComponentInChildren <WizardKing>(); transformersInGame.ForEach(transformerInGame => transformerInGame.AddEventListener(this.gameObject)); wizardKing.AddEventListener(this.gameObject); characterPicker = GetComponentInChildren <CharacterPicker>(); characterPicker.AddEventListener(this.gameObject); characterPicker.SetTotalAmountOfTransformers(transformersInGame.Count); int extraSavedLives = SaveUtil.LoadData(); livesOutput.text = transformersInGame.Count + extraSavedLives + ""; livesSaved = transformersInGame.Count + extraSavedLives; if (cutSceneManagerToPlayAtStart) { cutSceneManagerToPlayAtStart.AddEventListener(this.gameObject); cutSceneManagerToPlayAtStart.StartCutScene(true); } else { Invoke("InitiateCharacterPickerDelayed", .6f); } }
private void Start() { var originalData = new SongData(); print($"{originalData.artistName} - {originalData.songName}"); SaveUtil.SaveData("file1", originalData); var loadedData = SaveUtil.LoadData <SongData>("file1"); print($"{originalData.artistName} - {originalData.songName}"); }
// Use this for initialization void Start() { totalAmountOfLivesSavedOutput.text = SaveUtil.LoadData() + ""; }