public void Change() { if (!m_changed) { m_changed = true; SaveStateChanged.Execute(); } Modified.Execute(); }
public void Change() { if (!m_lastChanged) { m_lastChanged = m_changed(); SaveStateChanged.Execute(); } Modified.Execute(); }
protected override void Saved() { m_changed = false; SaveStateChanged.Execute(); }
protected override void Saved() { m_saved(); m_lastChanged = m_changed(); SaveStateChanged.Execute(); }