void Start() { gameC = GameObject.Find("GameController").GetComponent <GameControl>(); s = GameObject.Find("DirectionButton").GetComponent <ScrollCircel>(); f = GameObject.Find("FireButton").GetComponent <FireScrollCircel>(); rb = this.transform.GetComponent <Rigidbody>(); normalShoot = true; //坦克跟随 Camera.main.GetComponent <FollowTarget>().Target = this.transform; data = GameObject.FindGameObjectWithTag("Data").GetComponent <SaveStartSceneData>(); playername = data.playername; SetName(); }
// Use this for initialization void Start() { data = GameObject.FindGameObjectWithTag("Data").GetComponent <SaveStartSceneData>(); nameInfo.text = data.playername; }