コード例 #1
0
 public static void StopFlow(SceneTrans_SO __sceneTrans)
 {
     if (state == FlowState.Stopped)
     {
         return;
     }
     // save data
     SavePointManager.SaveSavePoint();
     SceneDirector.LoadScene("Main_Scene", __sceneTrans);
     state = FlowState.Stopped;
 }
コード例 #2
0
 private void OnApplicationQuit()
 {
     SavePointManager.SaveSavePoint();
 }