public void Load() { List <objectInfo> obs = new List <objectInfo>(); SaveLoadWrapper.loadObjects("save.txt", ref obs); ClearAll(); objects = SaveLoadWrapper.objectInfoToGO(obs); }
public void save() { print("SAVE"); if (!SaveLoadWrapper.saveToFile(file, boi.transform.position.x, boi.transform.position.y, boi.transform.position.z)) { print("OOPS"); } }
// Update is called once per frame void Update() { print(SaveLoadWrapper.getError()); Vector3 move = new Vector3(); move.z = Input.GetAxis("Vertical"); move.x = Input.GetAxis("Horizontal"); move.Normalize(); move *= Time.deltaTime * 8.0f; m_cControl.Move(move); }
public void load() { print("LOAD"); Vector3 temp = new Vector3(); if (!SaveLoadWrapper.loadTheFile(file, ref temp.x, ref temp.y, ref temp.z)) { print("OOPS2"); } boi.transform.position = temp; }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.F4)) { SaveLoadWrapper.savePositionFile("playerposition.txt", m_player.transform.position); } if (Input.GetKeyDown(KeyCode.F5)) { Vector3 pos = SaveLoadWrapper.loadPositionFile("playerposition.txt"); m_player.transform.position = pos; } }
public void Save() { SaveLoadWrapper.saveObjects("save.txt", SaveLoadWrapper.goToObjectInfo(objects)); }