public GamePanelController(IMenuListView gpv) { _gpv = gpv; SaveLoadModel.GetSavedGamesList(); _gpv.GetData(); _gpv.PopulateMenu <SavedGameMenuItem>(); }
public override void Init() { base.Init(); mainscript = Main.Instance; // goMain.GetComponent<Main>(); btnChooseCar = GameObject.Find("btnCar").GetComponent <Button>(); SaveLoadModel.GetSavedGamesList(); GetData(); PopulateMenu <SavedGameMenuItem>(); mainscript.ShowCoins(); }