コード例 #1
0
 public void RestartGame()
 {
     SceneManager.LoadScene("GameScene");
     SaveLoadSystemScript.SavePlayerRobot(FindObjectOfType <PlayerRobotScript>());
     SaveLoadBackpackSystemScript.SaveBackpackItem(FindObjectOfType <BackpackScript>());
     SaveLoadMainDoorSystemScript.SaveMainDoorKey(FindObjectOfType <MainDoorKeyScript>());
 }
コード例 #2
0
    public void LoadBackpack()
    {
        BackpackDataScript backpackDataScript = SaveLoadBackpackSystemScript.LoadBackpackItem();

        if (transform.childCount > 0)
        {
            itemName   = backpackDataScript.itemInBackpackName;
            itemObject = GameObject.Find(itemName);
        }

        if (itemObject != null)
        {
            itemObject.transform.parent   = transform;
            itemObject.transform.position = transform.position;
        }
    }
コード例 #3
0
 public void SaveBackpack()
 {
     SaveLoadBackpackSystemScript.SaveBackpackItem(GetComponent <BackpackScript>());
 }