コード例 #1
0
ファイル: SaveGamePatch.cs プロジェクト: ZaneYork/SMAPI
 private static Exception SaveGameMenu_UpdateFinalizer(SaveGameMenu __instance, Exception __exception)
 {
     if (__exception != null)
     {
         SaveGamePatch.Monitor.Log($"Failed during SaveGameMenu.update method :\n{__exception.InnerException ?? __exception}", LogLevel.Error);
         __instance.complete();
         Game1.addHUDMessage(new HUDMessage("An error occurs during save the game.Check the error log for details.", HUDMessage.error_type));
     }
     return(null);
 }
コード例 #2
0
ファイル: SaveGamePatch.cs プロジェクト: ZaneYork/SMAPI
        private static bool SaveGameMenu_UpdatePrefix(SaveGameMenu __instance, GameTime time, MethodInfo __originalMethod)
        {
            const string key = nameof(SaveGamePatch.SaveGameMenu_UpdatePrefix);

            if (!PatchHelper.StartIntercept(key))
            {
                return(true);
            }
            try
            {
                __originalMethod.Invoke(__instance, new object[] { time });
            }
            catch (Exception ex)
            {
                SaveGamePatch.Monitor.Log($"Failed during SaveGameMenu.update method :\n{ex.InnerException ?? ex}", LogLevel.Error);
                __instance.complete();
                Game1.addHUDMessage(new HUDMessage("An error occurs during save the game.Check the error log for details.", HUDMessage.error_type));
            }
            finally
            {
                PatchHelper.StopIntercept(key);
            }
            return(false);
        }