protected override Color FileNameColor(SaveFileInfo sfi) { if (SaveGameFilesUtility.IsAutoSave(Path.GetFileNameWithoutExtension(sfi.FileInfo.Name))) { GUI.color = AutosaveTextColor; } return(base.FileNameColor(sfi)); }
protected override Color FileNameColor(SaveFileInfo sfi) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(sfi.FileInfo.Name); if (SaveGameFilesUtility.IsAutoSave(fileNameWithoutExtension)) { GUI.color = Dialog_SaveFileList.AutosaveTextColor; } return(base.FileNameColor(sfi)); }