private void ShowWorldMap() { WorldMapManager.currentStory = SaveDataCenter.GetSaveData().progress.worldMap; titlePath.DOPlay(); titleAnimation.DOPlay(); foreach (var animation in buttonAnimations) { animation.DOPlay(); } foreach (var button in titleButtons) { button.enabled = false; } foreach (var animation in worldMapButtonAnimations) { animation.DOPlay(); } foreach (var button in worldMapButtons) { button.enabled = true; } GetComponent <WorldMapManager>().enabled = true; }
public void OnLowLevelClicked() { SaveDataCenter.Reset(); SaveData saveData = SaveDataCenter.GetSaveData(); saveData.party.partyLevel = 1; saveData.party.partyUnitNames = new List <string> { "reina", "lucius" }; ShowWorldMap(); }
void Awake() { if (storyInfos.Count == 0) { Debug.Log("WorldMapManager initialized"); storyInfos = Parser.GetParsedStoryInfo(); Debug.Assert(storyInfos.Count != 0); } if (currentStory == "") { currentStory = SaveDataCenter.GetSaveData().progress.worldMap; Debug.Log("Set current story to " + currentStory); } }
public void OnHighLevelClicked() { SaveDataCenter.Reset(); SaveData saveData = SaveDataCenter.GetSaveData(); saveData.progress.worldMap = "Pintos5"; saveData.progress.dialogue = "Pintos#7-1"; saveData.party.partyLevel = 18; saveData.party.partyUnitNames = new List <string> { "reina", "sisterna" }; ShowWorldMap(); }
public void OnBossLevelClicked() { SaveDataCenter.Reset(); SaveData saveData = SaveDataCenter.GetSaveData(); saveData.progress.worldMap = "Pintos9"; saveData.progress.dialogue = "Pintos#15-1"; saveData.party.partyLevel = 30; saveData.party.partyUnitNames = new List <string> { "reina", "sisterna", "yeong", "eren", "luvericha" }; ShowWorldMap(); }