public void CompleteQuest(string questName) { for (int i = 0; i < sideQuests.Count; i++) { if (sideQuests[i].name == questName) { sideQuests[i] = new SaveData.SideQuest(questName, true, true); } } }
public void StartQuest(string questName) { for (int i = 0; i < sideQuests.Count; i++) { if (sideQuests[i].name == questName) { if (!sideQuests[i].found) { sideQuests[i] = new SaveData.SideQuest(questName, false, true); } sideQuestActive = true; } } }