private void UserControl_Loaded(object sender, RoutedEventArgs e) { ChangeState(ControlState.Compact); HomeButton.SetText("Home"); QuitButton.SetText("Sair"); AlbumButton.SetText("Álbum"); MinigameButton.SetText("Minigame"); SettingsButton.SetText("Configurações"); //ShopButton.SetText("Loja de Figurinhas"); NewStickerButton.SetText("Forja de Figurinhas"); SaveButton.SetText("Salvar"); GiftButton.SetText("Recompensa Diária!"); if (DesignerProperties.GetIsInDesignMode(this)) { return; } QuitButton.SetIcon(Sprite.Get(IconType.Exit)); HomeButton.SetIcon(Sprite.Get(IconType.Home)); MinigameButton.SetIcon(Sprite.Get(IconType.Gamepad)); SettingsButton.SetIcon(Sprite.Get(IconType.Settings)); NewStickerButton.SetIcon(Sprite.Get(IconType.AddItem)); //ShopButton.SetIcon(Sprite.Get(IconType.ShoppingBasket, IconColor.White)); AlbumButton.SetIcon(Sprite.Get(IconType.StickerCollection)); SaveButton.SetIcon(Sprite.Get(IconType.Save)); GiftButton.SetIcon(Sprite.Get(IconType.NewWarning)); if (DateTime.Today > GameMaster.Player.LastGift) { GiftButton.Visibility = Visibility.Visible; } else { GiftButton.Visibility = Visibility.Hidden; } }