コード例 #1
0
 public void LoadSlotForThingsThatWereUsed()
 {
     if (File.Exists(Application.dataPath + "/data/ii.sav"))
     {
         int[] indexForUO = SaveAndLoadLanguage.LoadIndexForUO();
         IndexForUO = indexForUO[0];
     }
     string[] TTWU = SaveAndLoadInventory.LoadTTWU();
     for (int index = 0; index < 15; index++)
     {
         string LocalPath = "ScriptableObjects/" + generalSettings.Language + "/Items/" + TTWU[index];
         SlotForThingsThatWereUsed[index] = Resources.Load <InteractableObject>(LocalPath);
     }
 }
コード例 #2
0
 public void SaveSlotForThingsThatWereUsed()
 {
     SaveAndLoadInventory.SaveTTWU(this);
     SaveAndLoadLanguage.SaveIndexForUO(this);
 }
コード例 #3
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 public void SaveLanguage()
 {
     SaveAndLoadLanguage.SaveLanguage(this);
 }
コード例 #4
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 void LoadLanguage()
 {
     string[] loadLanguage = SaveAndLoadLanguage.LoadLanguage();
     Language = loadLanguage[0];
 }