コード例 #1
0
ファイル: SharpTest.cs プロジェクト: andruxa-smirnov/RTLSharp
        private unsafe void Decimator_SamplesAvailable(SamplesEventArgs e)
        {
            // http://www.designnews.com/author.asp?section_id=1419&doc_id=236273&piddl_msgid=522392
            float fftGain = (float)(10.0 * Math.Log10(fftBins / (2.0 * audioDecimator.DecimationFactor)));
            float offset  = 24.0f - fftGain + _fftOffset;

            if (e.IsComplex)
            {
                if (tmpBuffer == null || tmpBuffer.Length < e.Length)
                {
                    tmpBuffer    = DataBuffer.Create(e.Length, sizeof(float));
                    tmpBufferPtr = (float *)tmpBuffer;
                }
                fmDemod.process(e.ComplexBuffer, tmpBufferPtr, e.Length);
                fmLpf.Process(tmpBufferPtr, e.Length);
                audioDecimator.process(tmpBufferPtr, tmpBufferPtr, e.Length);
                _audioFifo.Write(tmpBufferPtr, (int)(e.Length / audioDecimator.DecimationFactor));

                sFFTDecimator.updateData(e.ComplexBuffer, e.Length);
                sFFTDecimator.execute();
                sFFTDecimator.copyOutput(e.ComplexBuffer, e.Length);

                lock (powerBuffer) {
                    FFT.SpectrumPower(e.ComplexBuffer, powerDecimatorPtr, e.Length, offset);
                }
            }
        }
コード例 #2
0
ファイル: SharpTest.cs プロジェクト: andruxa-smirnov/RTLSharp
 private unsafe void D_SamplesAvailable(SamplesEventArgs e)
 {
     if (_fftStream.Length < maxIqSamples)
     {
         if (e.IsComplex)
         {
             _fftStream.Write(e.ComplexBuffer, e.Length);
         }
         else
         {
             Console.WriteLine("Weird, the buffer should be Complex");
         }
     }
     else
     {
         Console.WriteLine("Buffer is full!");
     }
 }
コード例 #3
0
ファイル: SharpTest.cs プロジェクト: andruxa-smirnov/RTLSharp
        private unsafe void audioBufferNeeded(SamplesEventArgs e)
        {
            float *audio  = e.FloatBuffer;
            int    length = e.Length;

            if (_audioFifo.Length >= length)
            {
                _audioFifo.Read(audioPtr, length);
                for (int i = 0; i < length; i++)
                {
                    audio[i * 2]     = audioPtr[i] * 50000;
                    audio[i * 2 + 1] = audioPtr[i] * 50000;
                }
            }
            else
            {
                for (int i = 0; i < length; i++)
                {
                    audio[i * 2]     = 0;
                    audio[i * 2 + 1] = 0;
                }
            }
        }