コード例 #1
0
        public GamePage()
        {
            this.InitializeComponent();

            // Create the game.
            var launchArguments = string.Empty;

            _game = MonoGame.Framework.XamlGame <SampleTemplateGame> .Create(launchArguments, Window.Current.CoreWindow, swapChainPanel);
        }
コード例 #2
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            _game = new SampleTemplateGame();
            _view = _game.Services.GetService(typeof(View)) as View;

            SetContentView(_view);
            _game.Run();
        }
コード例 #3
0
 static void Main()
 {
     using (var game = new SampleTemplateGame())
         game.Run();
 }
コード例 #4
0
 internal static void RunGame()
 {
     game = new SampleTemplateGame();
     game.Run();
 }