コード例 #1
0
        private void OnLoaded(object sender, object e)
        {
            PropertyInfo[] props = typeof(Brushes).GetProperties();

            List <object> data = new List <object>(17);

            data.Add(new UI());

            SampleImageHelper.GetPicturePaths().Take(8).ForEach(path => data.Add(new Picture(path)));

            for (int i = 0; i < Math.Min(props.Length, 8); i++)
            {
                if (props[i].Name != "Transparent")
                {
                    data.Add(new Swatch(props[i].Name));
                }
            }

            this.DataContext = _data.ItemsSource = data;

            // Setup 2 way transitions
            Transition[] transitions = (Transition[])FindResource("ForwardBackTransitions");

            for (int i = 0; i < transitions.Length; i += 2)
            {
                ListTransitionSelector selector = new ListTransitionSelector(transitions[i], transitions[i + 1], data);
                TextSearch.SetText(selector, TextSearch.GetText(transitions[i]));
                _selectors.Items.Add(selector);
            }
        }
コード例 #2
0
ファイル: FlipTile3D.cs プロジェクト: Cloudxtreme/bot-9
        private static ReadOnlyCollection <DiffuseMaterial> GetSamplePictures()
        {
            IList <string> files = SampleImageHelper.GetPicturePaths().ToList();

            if (files.Count > 0)
            {
                return(files
                       .Select(file =>
                {
                    BitmapImage bitmapImage = new BitmapImage();
                    bitmapImage.BeginInit();
                    bitmapImage.UriSource = new Uri(file);
                    bitmapImage.DecodePixelWidth = 320;
                    bitmapImage.DecodePixelHeight = 240;
                    bitmapImage.EndInit();
                    bitmapImage.Freeze();

                    ImageBrush imageBrush = new ImageBrush(bitmapImage);
                    imageBrush.Stretch = Stretch.UniformToFill;
                    imageBrush.ViewportUnits = BrushMappingMode.Absolute;
                    imageBrush.Freeze();

                    return new DiffuseMaterial(imageBrush);
                })
                       .ToReadOnlyCollection());
            }
            else
            {
                return((new Brush[] { Brushes.LightBlue, Brushes.Pink, Brushes.LightGray, Brushes.Yellow, Brushes.Orange, Brushes.LightGreen })
                       .Select(brush => new DiffuseMaterial(brush))
                       .ToReadOnlyCollection());
            }
        }