void Update() { if (this.state != this.oldState) { if (this.state == MainState.PostDissolution) { this.firstTube.state = TubeBehaviour.TubeState.Idle; this.secondTube.state = TubeBehaviour.TubeState.Idle; this.firstTube.sample.state = SampleBehaviour.SampleState.Dissolved; this.secondTube.sample.state = SampleBehaviour.SampleState.Dissolved; } this.oldState = this.state; } if (this.state == MainState.StartAnimation) { //this.animation.Play("CameraFlyIn", AnimationPlayMode.Stop); this.state = MainState.Filling; } else if (this.state == MainState.Dissolution) { this.GetComponent <Animation>().Play("TubeCloseUp", AnimationPlayMode.Stop); } if (this.firstTube.isDissolving() && this.secondTube.isDissolving() && this.state != MainState.PostDissolution) { this.state = MainState.Dissolution; this.pincet.state = PincetBehaviour.PincetState.Idle; } if (this.oldState == MainState.PostDissolution && feSample.isReturned() && znSample.isReturned()) { this.state = MainState.Finishing; } if (oldState == MainState.Finishing && this.pincet.isReturned()) { this.state = MainState.Finished; } if (this.oldState == MainState.Filling && firstTube.isFilled() && secondTube.isFilled()) { this.state = MainState.Filled; } if (this.oldState == MainState.Filled && this.container.isReturned()) { this.state = MainState.Pincet; } }