private void PackVector3() { Vector3[] ar; if (SameSizeValue != null) { //if (FilterOutSameSizeData) // return; SameSizeValue.GenerateIfNull(); ar = SameSizeValue.GetV3(Destination); } else { ar = new Vector3[VertexDataTypes.vCnt]; for (var i = 0; i < VertexDataTypes.vCnt; i++) { ar[i] = new Vector3(); } for (var i = 0; i < 3; i++) { var v = links[i]; var tmp = v.GetDataArray(); if (tmp == null) { continue; } for (var j = 0; j < VertexDataTypes.vCnt; j++) { ar[j][i] = tmp[j]; } } } if (ar != null) { Destination.Set(ar); } }
void PackVector3() { Vector3[] ar; if (SameSizeValue != null) { if (MeshSolutions.dataTypeFilter != null && SameSizeValue.GetType() != MeshSolutions.dataTypeFilter) { return; } SameSizeValue.GenerateIfNull(); ar = SameSizeValue.GetV3(Target); } else { ar = new Vector3[MeshSolutions.vcnt]; for (int i = 0; i < MeshSolutions.vcnt; i++) { ar[i] = new Vector3(); } for (int i = 0; i < 3; i++) { VertexDataValue v = vals[i]; float[] tmp = v.GetDataArray(); if (tmp != null) { for (int j = 0; j < MeshSolutions.vcnt; j++) { ar[j][i] = tmp[j]; } } } } if (ar != null) { Target.Set(ar); } }