//this button allows the user to start the game as a client who is connecting to another players game private void StartClient_Click(object sender, EventArgs e) { //make sure the user has entered if (ipAddressBox.Text == "") { MessageBox.Show("You need to enter an IP address in order to connect."); return; } //start the game in a new form sg = new SalvoGame("Client", ipAddressBox.Text); sg.Show(); }
//this button allows the user to start the game as a host who is waiting for another player to connect private void StartHost_Click(object sender, EventArgs e) { //start the game in a new form sg = new SalvoGame("Host", ""); sg.Show(); }