public virtual bool overlap(PxGeometry geometry, PxTransform pose, SWIGTYPE_p_physx__PxHitCallbackT_physx__PxOverlapHit_t hitCall) { bool ret = physxPINVOKE.PxVolumeCache_overlap__SWIG_2(swigCPtr, PxGeometry.getCPtr(geometry), PxTransform.getCPtr(pose), SWIGTYPE_p_physx__PxHitCallbackT_physx__PxOverlapHit_t.getCPtr(hitCall)); if (physxPINVOKE.SWIGPendingException.Pending) { throw physxPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(SWIGTYPE_p_physx__PxHitCallbackT_physx__PxOverlapHit_t obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }