public void setmodel(edict_t ent, string name) { SV_GAME.PF_setmodel(ent, name); }
public virtual void Setmodel(edict_t ent, string name) { SV_GAME.PF_setmodel(ent, name); }
public void setmodel(edict_t ent, string name) { SV_GAME.PF_setmodel(ent, name); }
public virtual void Setmodel(edict_t ent, string name) { SV_GAME.PF_setmodel(ent, name); }