public override void Awake() { base.Awake(); targetingSkill = new STargetEnemy_TargetFirstPosition(); myOffenseSkills.Add(new STargetEnemy_BasicAttack()); myOffenseSkills.Add(new STargetEnemy_Fireball()); }
public override void Awake() { evasion = new STargetSelf_Evasion(); base.Awake(); targetingSkill = new STargetEnemy_TargetFirstPosition(); myOffenseSkills.Add(new STargetEnemy_BasicAttack()); }
public override void Awake() { base.Awake(); targetingSkill = new STargetEnemy_TargetFirstPosition(); myOffenseSkills.Add(new STargetEnemy_BasicAttack()); giveXP = true; xpReward = 40; }