private void OnDeleteRole(object data) { ProtocolData pdata = data as ProtocolData; STC_DeleteRole stc_delete = pdata.MData as STC_DeleteRole; GameLog.Log(string.Format("delete Role:{0}", stc_delete.Res ? "ok" : "fail")); }
private void OnDeleteRole(object data) { ProtocolData pdata = data as ProtocolData; CTS_DeleteRole cts = pdata.MData as CTS_DeleteRole; bool res = UserMgr.MInstance.DeleteUserInfo(cts.MUserId);; STC_DeleteRole stc_update = new STC_DeleteRole(); stc_update.Res = res; ServerNet.MInstance.SendMsg(pdata.MIpEndPoint, STC_DeleteRole.MProtoId, stc_update); }