public void OnEvent(STBEventArgs e) { if (e.Event == "openGUI") { guiOpened = true; } else if (e.Event == "closeGUI") { guiOpened = false; } }
public void OnEvent(STBEventArgs e) { if (e.Event == "openGUI") { guiOpened = true; if (locked) { Input.LockMouse(false); locked = false; } } else if (e.Event == "closeGUI") { guiOpened = false; } }