public void buttonFireHold() { Debug.Log("333333333333333"); stateBUtton = STATE_BUTTON.STATE_HOLD; }
public void buttonFirePress() { Debug.Log("11111111111111"); stateBUtton = STATE_BUTTON.STATE_PRESS; }
public void buttonFireUp() { Debug.Log("22222222222222222"); stateBUtton = STATE_BUTTON.STATE_NONE; }
// Update is called once per frame void Update () { if (ButtonControl.stateBUtton == ButtonControl.STATE_BUTTON.STATE_UP) ButtonControl.stateBUtton = ButtonControl.STATE_BUTTON.STATE_NONE; }