public void SSActionEvent( SSAction source, SSActionEvents e = SSActionEvents.End, int n_param = 0, string s_param = null, Object obj_param = null) { ; }
public void SSActionEvent(SSAction source, SSActionEvents e = global::SSActionEvents.End, int n_param = 0, string s_param = null, UnityEngine.Object obj_param = null) { if (source is CCFlyAction) { NumOfDisk--; DiskFactory diskFactory = Singleton <DiskFactory> .Instance; diskFactory.FreeDisk(source.GameObj); FreeSSAction(source); } throw new NotImplementedException(); }