/// <summary> /// Returns true if PlayerTexture instances are equal /// </summary> /// <param name="other">Instance of PlayerTexture to be compared</param> /// <returns>Boolean</returns> public bool Equals(PlayerTexture other) { if (other is null) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( SKIN == other.SKIN || SKIN != null && SKIN.Equals(other.SKIN) ) && ( CAPE == other.CAPE || CAPE != null && CAPE.Equals(other.CAPE) )); }