private void Awake() { stopWatch.Start(); SIM.Identify(); RenderLimiter.RenderLimitEnabled(); if (!PlayerPrefs.HasKey("Salt")) { byte[] toReadBytes = new byte[8]; RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(toReadBytes); PlayerPrefs.SetString("Salt", ByteArrayToString(toReadBytes)); } Config.salt = StringToByteArray(PlayerPrefs.GetString("Salt")); }