public void UseAfterDispose() { var source = new SHA256RandomSource(); source.Initialize(new byte[] { 1, 2, 3 }); source.Dispose(); var value = new ValueUnion(); source.Next(ref value); source.Next(ref value); source.Next(ref value); source.Next(ref value); }
public void CloneTest() { var source = new SHA256RandomSource(); CloneTest(source); }
public void RequiresSeed() { var source = new SHA256RandomSource(); var random = new Generator(source); }